#include "RenderableUnit.h"

namespace Putin{

RenderableUnit::RenderableUnit( void )
{
}

RenderableUnit::~RenderableUnit( void )
{
}


Vec3f RenderableUnit::getPosition()
{
	return mPosition;
}


Vec3f RenderableUnit::getFacingDirection()
{
	return mFacingDirection;
}

Vec3f RenderableUnit::getUpVector()
{
	return mUpVector;
}

std::string RenderableUnit::getMesh()
{
	return mMesh;
}

std::string RenderableUnit::getMaterial()
{
	return mMesh;
}

std::string RenderableUnit::getId()
{
	return mId;
}

}//end nampspace Putin